Advanced Gun System
- what it is
- a full FPS gun framework. ricochets, shoot-through-walls with thickness and material checks, and recoil that has weight to it.
- the result
- one of the most advanced gun systems on roblox.
hey, I'm Verno —
anti-cheats, combat systems, datastores, replication. if it runs on the server, I build it. currently taking client work.
the things I've built have been through 54M+ visits at this point.
all recorded in-game, nothing staged. these are just examples — I have way more if you ask.
everything here can be rebuilt from scratch for your game. some of it is also for sale as-is — dm me and we can talk price.
one person doing all of it (me).
server-side validation, exploit detection, remote hardening. built to not punish normal players.
gun frameworks, melee, ballistics, hit reg that feels fair.
shops, inventories, crates, trading, datastores. no dupes, no lost items.
got something buggy, slow or half-finished? I fix other people's backends too.
message me on discord with your game and the problem. I usually reply the same day.
we agree on what gets built, when, and what it costs. before any code.
you get tested code, a walkthrough of how it works, and I'm around if anything comes up after.
then I got stuck on the parts you can't see — servers, math, the network, all the ways things quietly break.
outside roblox I write C++ and read kernel source on weekends. it's humbling. luau feels really nice after spending an evening fighting the borrow checker… wait wrong language. you get the idea.
I only take a couple jobs at a time — otherwise quality slips.
wrapping up two client jobs and slowly building my own game on the side. solo, kind of slow, but I want it done properly — design, code, polish, all of it.
one project slot is open.
C++ and kernel stuff for fun. memory layouts, syscalls, schedulers. makes luau feel like a vacation when I come back.
scope first, then code. everything gets tested before you see it, and documented so you're not stuck if I'm asleep.
I only take a couple jobs at a time, otherwise quality slips. if you've got something annoying — bugs, broken systems, or a whole backend that needs building — message me and I'll tell you straight if I can help.
discord is easiest. usually reply same day, sometimes the next.
let's build.